Gorgeous concept art for races and ships. Nothing in comparison with Warhammer, but Sergei Lukyanenko’s trilogy “Dream Lane” and Mass Effect game series races clearly inspired by MOO help to enjoy playing 3. Whilst MOO (2016) per se neither adds to it (like MOO2 did in 1996), nor destroys one (like MOO3 in 2003) seeing the same races and familiar interface adds value to the game 2. Otherwise, the game hardly deserves above 70 mark and should be skipped entirely in favor of Endless Space 2 or Stellaris. 74, provided you play it with community designed 5X -The Ultimate balance mod (UBM), unofficial code patch (UCP) and the mod making 5X UBM and UCP compatible (all are listed as “top rated all the time” in Steam workshop.
As of 1Q’20 “MOO: Conquer the stars” (2016) has a Metacritic score of 74 and if one sorts our Metacritic scores in brackets like this 90+ - As of 1Q’20 “MOO: Conquer the stars” (2016) has a Metacritic score of 74 and if one sorts our Metacritic scores in brackets like this 90+ - highly recommended for all audience/ genre standard setting masterpiece 80-89 – must buy for genre fans others may like the game as well 70-79 – genre fans may enjoy this not recommended for others Below 70 – pre-release builds 74 is a reasonable estimate of MOO (2016) playability.